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Sigs Lair

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Sig's LairEdit

Description: Situated at the bottom of Sans Culpra, wranglers will find the secret laboratory of the one and only: Sir Sigfried Von Shleepskin. Filled with toxic chemicals, dangerous equipment and undiscovered resources, Sig's Lair will open new opportunities for wranglers of Farovia.

Sig's Lair is the first location within the Sig's Underwater Lab levels and introduces wranglers to a brand new style of gameplay where new fish have to be unlocked via a simple 'mastermind'-like puzzle.

Unlocking Sig's LairEdit

Once you have 450,000 Goodness/Evilness points, catching a Karma Fish or Piranha Fish from Snowpeak Summit will reward you with a message from the Ancient Mariner sending you on a top priority mission...

MISSION: Stop Sig before he mutates all fish in Farovia!
Recently, the infamous Sir Sigfried von Shleepskin entered the dangerous arctic waters of Icelantica to experiment with new resources. When his submarine arrived in Snowpeak River, Sig came face-to-face with the mutant Reigning Ice Fish, which caused him to lose control of the sub and violently crash into a massive iceberg.
Chemicals began to pollute the frigid waters, but Sig managed to escape from his submarine. With the Reigning Ice engraved into memory, Sig frantically headed back to Farovia to begin mutations, however, he left behind the key to his secret laboratory.

Sig's Lair Key can be found fishing in Snowpeak River. Once you have reeled it in, you will now have access to Sig's Lair.

What to CatchEdit

Its a game of two halves when fishing in the Sigs Underwater Lab levels. As Sig's Lair is located at the bottom of Sans Culpra, wranglers will find themselves catching the regular fish from there (even though they are not listed in the in-game fish list) until you find the correct resource mixture. Once the resource mixture has been determined, this will unlock the mutated fish and you will start to encounter this new fish that inhabits Sig's Lab.


Fish Min. Pole Min. Skill Population Status Min. Points Min. Gold Chum Preference
Red Diablo Shark Fish Steam Powered Hydro-pole Habitats of Large Fish 11Numerous 697
Red Diablo Shark Fish
Farovian Fish
Red diablo Hidden
Statistics
Min. Gold 615 gold
Min. Points 697 points
Min. Tourn. Points 117 points
Strength Devilish
Min. Weight 11.06 lb
Min. Pole Steam Powered Hydro-pole
Min. Skill Habitats of Large Fish
Resources Antifreeze Protein (50% Attract)
Red Blanket (99% Repel)
Habitat (Population) Blue Crescent (Very Rare)
Sans Culpra (Fairly Prolific)
Sigs Lair (Numerous)
In-game links
Red Diablo Shark Fish Page
Red Diablo Shark Fish Longest Streaks
Red Diablo Shark Fish First Catches
Red Diablo Shark Fish Trophy Catches

Description: We know very little about this new shark. We have some recent reports indicating that the Red Diablo is near Blue Crescent and terrifying local anglers.

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Suave Fish Steam Powered Hydro-pole Mastering Shark Wrangling 10Average 584
Suave Fish
Farovian Fish
Suave Hidden
Statistics
Min. Gold 524 gold
Min. Points 584 points
Min. Tourn. Points 98 points
Strength Slick
Min. Weight 9.06 lb
Min. Pole Steam Powered Hydro-pole
Min. Skill Mastering Shark Wrangling
Resources Chili Sauce (99% Repel)
Hair Gel (99% Attract)
Habitat (Population) Fishertonville (Threatened)
Blue Crescent (Fairly Prolific)
Sans Culpra (Numerous)
Sigs Lair (Average)
In-game links
Suave Fish Page
Suave Fish Longest Streaks
Suave Fish First Catches
Suave Fish Trophy Catches

Description: As the most loquacious and flamboyant fish, Suave Fish are typically the center of attention of Blue Crescent. Reel one in and you will receive a substantial reward.

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Chainsaw Marlin Fish Level 5 Sonar Pulverizer/ Level 4 Spear Gun Mastering Shark Wrangling 02Possibly Extinct 1,746
Chainsaw Marlin Fish
Farovian Fish
Chainsaw marlin Hidden
Statistics
Min. Gold 2,254 gold
Min. Points 1,746 points
Min. Tourn. Points 291 points
Strength Brutalizing
Bait Preference Steak Chum
Min. Weight 10.31 lb
Min. Pole Level 5 Sonar Pulverizer
Level 4 Spear Gun
Min. Skill Mastering Shark Wrangling
Habitat (Population) Blue Crescent (Possibly Extinct)
Sans Culpra (Possibly Extinct)
Sigs Lair (Possibly Extinct)
In-game links
Chainsaw Marlin Fish Page
Chainsaw Marlin Fish Longest Streaks
Chainsaw Marlin Fish First Catches
Chainsaw Marlin Fish Trophy Catches

Description: The Chainsaw Marlin has a brutalizing 40 horse power, pull start chainsaw that was genetically engineered by Cap'n Jozek's evil twin brother, Earl. Currently, we haven't spotted many Chainsawrrrlin's in the Blue Crescent waters, but we know they exist - Earl sent Jozek a text message from the local tavern yesterday.

Steak Chum
Samurai Fish Spear Gun [[Skills#Secrets of Farovia | Secrets of Farovia]] 12Fairly Prolific 900
Samurai Fish
Farovian Fish
Samurai Fish Hidden
Statistics
Min. Gold 650 gold
Min. Points 900 points
Min. Tourn. Points 105 points
Strength Samurizing
Min. Weight 2.00 lb
Min. Pole Spear Gun
Min. Skill Secrets of Farovia
Resources Dojo Mojo (99% Attract)
Pistol Punch (99% Repel)
Habitat (Population) Sans Culpra (Fairly Prolific)
Sigs Lair (Fairly Prolific)
In-game links
Samurai Fish Page
Samurai Fish Longest Streaks
Samurai Fish First Catches
Samurai Fish Trophy Catches

Description: As close relatives to the Ninja Fish, Samurai claim to be the stronger breed due to their extensive warrior training in Japan. Little do they know that research proves that these two breeds are essentially equal in attributes. Be careful if the two fish cross paths - there will be battle and blood will be shed.

{{{prefers}}}
Siberian Tiger Shark Fish Spear Gun Secrets of Farovia 09Rare 1,223
Siberian Tiger Shark Fish
Farovian Fish
Siberian Tiger Shark Hidden
Statistics
Min. Gold 703 gold
Min. Points 1,223 points
Min. Tourn. Points 144 points
Strength Tiger Strong
Min. Weight 3.75 lb
Min. Pole Spear Gun
Min. Skill Secrets of Farovia
Resources K9 Pheromone (99% Repel)
Habitat (Population) Sans Culpra (Rare)
Sigs Lair (Rare)
In-game links
Siberian Tiger Shark Fish Page
Siberian Tiger Shark Fish Longest Streaks
Siberian Tiger Shark Fish First Catches
Siberian Tiger Shark Fish Trophy Catches

Description: Dwelling secretively in caves and shipwrecks, Siberian Tiger Sharks are very extraordinary and solitary creatures. With a high population in Sans Culpa, wranglers will have success catching the fish when activating scuba mode.

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Speckled Hate Fish Level 4 Spear Gun Secrets of Farovia 06Threatened 1,500
Speckled Hate Fish
Farovian Fish
Speckled Hate Hidden
Statistics
Min. Gold 758 gold
Min. Points 1,500 points
Min. Tourn. Points 177 points
Strength Beyond any cruel
Min. Weight 5.00 lb
Min. Pole Level 4 Spear Gun
Min. Skill Secrets of Farovia
Resources Vial of Bile (99% Attract)
Habitat (Population) Sans Culpra (Very Rare)
Sigs Lair (Threatened)
In-game links
Speckled Hate Fish Page
Speckled Hate Fish Longest Streaks
Speckled Hate Fish First Catches
Speckled Hate Fish Trophy Catches

Description: While it may be difficult to fathom, the Speckled Hate Fish are more hideous and dangerous than its descendent breed. Suffering years of hardship and misery due to the earthquake, Speckled Hate Fish are always on the lookout for revenge.

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Necktie Eel Fish Spear Gun Secrets of Farovia 12Fairly Prolific 1,802
Necktie Eel Fish
Farovian Fish
Necktie Eel Hidden
Statistics
Min. Gold 1,016 gold
Min. Points 1,802 points
Min. Tourn. Points 210 points
Strength Stranglin
Min. Weight 5.00 lb
Min. Pole Spear Gun
Min. Skill Secrets of Farovia
Habitat (Population) Sans Culpra (Fairly Prolific)
Sigs Lair (Fairly Prolific)
In-game links
Necktie Eel Fish Page
Necktie Eel Fish Longest Streaks
Necktie Eel Fish First Catches
Necktie Eel Fish Trophy Catches

Description: Necktie Eels are dangerous, quick and mischievous creatures. Known to emit a powerful electric shock in self-defense, it is imperative that wranglers take extra precaution when facing this breed.

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Bowtie Eel Fish Planktonite/ Algaenite Sub-Zero Survival Training 12Fairly Prolific 1,650
Bowtie Eel Fish
Farovian Fish
Mutant
Statistics
Min. Gold 715 gold
Min. Points 1,650 points
Min. Tourn. Points 194 points
Strength Fragile
Min. Weight 5.31 lb
Min. Pole Planktonite
Algaenite
Min. Skill Sub-Zero Survival Training
Habitat (Population) Sigs Lair (Fairly Prolific)
In-game links
Bowtie Eel Fish Page
Bowtie Eel Fish Longest Streaks
Bowtie Eel Fish First Catches
Bowtie Eel Fish Trophy Catches

Description: The Necktie Eel transformed into a feminine breed after having a history of gender identity issues. Lacking the vicious appearance and strength of other mutated fish, the Bowtie Eel should be a simple catch for most wranglers.

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Great Diablo Shark Fish Level 4 Planktonite/ Level 4 Algaenite Sub-Zero Survival Training 11Numerous 1,708
Great Diablo Shark Fish
Farovian Fish
Mutant
Statistics
Min. Gold 702 gold
Min. Points 1,708 points
Min. Tourn. Points 230 points
Strength Destroyer
Min. Weight 22.00 lb
Min. Pole Level 4 Planktonite
Level 4 Algaenite
Min. Skill Sub-Zero Survival Training
Habitat (Population) Sigs Lair (Numerous)
Sigs Vault (Numerous)
Sigs Wasteland (Fairly Prolific)
In-game links
Great Diablo Shark Fish Page
Great Diablo Shark Fish Longest Streaks
Great Diablo Shark Fish First Catches
Great Diablo Shark Fish Trophy Catches

Description: The Red Diablo Shark looks harmless compared to the mutated counterpart. The Great Diablo Shark can be recognized by colossal teeth and spiky claws.

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Siberian Liger Shark Fish Level 7 Planktonite/ Level 7 Algaenite Sub-Zero Survival Training 10Average 1,819
Siberian Liger Shark Fish
Farovian Fish
Mutant
Statistics
Min. Gold 850 gold
Min. Points 1,819 points
Min. Tourn. Points 219 points
Strength Fiesty Fangs
Min. Weight 8.75 lb
Min. Pole Level 7 Planktonite
Level 7 Algaenite
Min. Skill Sub-Zero Survival Training
Habitat (Population) Sigs Lair (Average)
Sigs Wasteland (Average)
In-game links
Siberian Liger Shark Fish Page
Siberian Liger Shark Fish Longest Streaks
Siberian Liger Shark Fish First Catches
Siberian Liger Shark Fish Trophy Catches

Description: A captive lion was under observation in Sig's lab at the time of the mutations. A cat fight broke out between the lion and the Tiger Shark, which resulted in the creation of a new species in Farovia: the Siberian Liger Shark Fish. The Liger Shark is the largest of all the feline breeds.

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ShoGun Fish Level 10 Planktonite/ Level 10 Algaenite Sub-Zero Survival Training 12Fairly Prolific 1,918
ShoGun Fish
Farovian Fish
Mutant
Statistics
Min. Gold 899 gold
Min. Points 1,918 points
Min. Tourn. Points 215 points
Strength ShoSword!
Min. Weight 5 oz
Min. Pole Level 10 Planktonite
Level 10 Algaenite
Min. Skill Sub-Zero Survival Training
Habitat (Population) Sigs Lair (Fairly Prolific)
Sigs Vault (Fairly Prolific)
Sigs Wasteland (Fairly Prolific)
In-game links
ShoGun Fish Page
ShoGun Fish Longest Streaks
ShoGun Fish First Catches
ShoGun Fish Trophy Catches

Description: The Samaria Ninja Fish digested lethal levels of Dojo Mojo and mutated into the ShoGun Fish. Wearing Ninjato swords and samurai armor, the battling ShoGun Fish is regarded as the greatest ninja warrior in the world.

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Meat Grinder Marlin Fish Level 14 Planktonite/ Level 14 Algaenite Sub-Zero Survival Training 02Possibly Extinct 3,044
Meat Grinder Marlin Fish
Farovian Fish
Mutant
Statistics
Min. Gold 1,573 gold
Min. Points 3,044 points
Min. Tourn. Points 358 points
Strength Bone Grinding
Min. Weight 10.63 lb
Min. Pole Level 14 Planktonite
Level 14 Algaenite
Min. Skill Sub-Zero Survival Training
Habitat (Population) Sigs Lair (Possibly Extinct)
In-game links
Meat Grinder Marlin Fish Page
Meat Grinder Marlin Fish Longest Streaks
Meat Grinder Marlin Fish First Catches
Meat Grinder Marlin Fish Trophy Catches

Description: Rumor is circulating that a mutated Chainsaw Marlin Fish is loose in Sans Culpra. The slashing, horse-powered monster is nicknamed the “Meat Grinder Machine,” and it's not your typical kitchen appliance.

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Reeko Suave Fish Level 18 Planktonite/ Level 18 Algaenite Sub-Zero Survival Training 10Average 2,073
Reeko Suave Fish
Farovian Fish
Mutant
Statistics
Min. Gold 761 gold
Min. Points 2,073 points
Min. Tourn. Points 248 points
Strength Not So Suave
Min. Weight 9.1 lb
Min. Pole Level 18 Planktonite
Level 18 Algaenite
Min. Skill Sub-Zero Survival Training
Habitat (Population) Sigs Lair (Average)
Sigs Vault (Numerous)
In-game links
Reeko Suave Fish Page
Reeko Suave Fish Longest Streaks
Reeko Suave Fish First Catches
Reeko Suave Fish Trophy Catches

Description: The Suave Fish mutated into a legendary star with diamond skin and unexpected wealth. The fish developed a drug addiction to numerous amphishamines to cope with the fame, but sadly, everything spiraled downwards for the “Reeko-Suave” Fish.

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Spectacled Hate Fish Level 22 Planktonite/ Level 22 Algaenite Sub-Zero Survival Training 06Threatened 2,166
Spectacled Hate Fish
Farovian Fish
Mutant
Statistics
Min. Gold 914 gold
Min. Points 2,166 points
Min. Tourn. Points 248 points
Strength Excellent Hearin
Min. Weight 3.75 lb
Min. Pole Level 22 Planktonite
Level 22 Algaenite
Min. Skill Sub-Zero Survival Training
Habitat (Population) Sigs Lair (Threatened)
Sigs Vault (Rare)
In-game links
Spectacled Hate Fish Page
Spectacled Hate Fish Longest Streaks
Spectacled Hate Fish First Catches
Spectacled Hate Fish Trophy Catches

Description: Emerging from the combination of two attractants, the Spectacled Hate Fish wears heavy duty braces and triple rimmed spectacles. However, the fish is not remembered for its comical appearance, but rather for creating a disaster zone of chemicals, mutations, and destruction.


Notes:
Catching your first Spectacled Hate Fish in Sig's Lair will reveal the path to the Vault.

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Red Lust Prize Fish Any pole Introduction to Chumming Special n/a
Red Lust Prize Fish
Farovian Fish
Red-lust
Statistics
Min. Gold n/a - $25 in cash!
Min. Points n/a
Min. Tourn. Points  ?
Strength -
Min. Weight -
Min. Pole Any pole
Min. Skill Introduction to Chumming
Habitat (Population) WaterPort (Possibly Extinct)
Fishertonville (Special)
Blue Crescent (Special)
Magma Reef (Special)
Sans Culpra (Special)
Sigs Lair (Special)
Sigs Vault (Special)
Sigs Wasteland (Special)
In-game links
Red Lust Prize Fish Page
Red Lust Prize Fish Longest Streaks
Red Lust Prize Fish First Catches
Red Lust Prize Fish Trophy Catches

Description: The enticing Red Lust is a passionate and lovable fish that inconspicuously prowls the waters of Farovia. Red Lust is the first “Prize Fish” on Fish Wrangler, which means she offers a special cash reward when reeled in!


Notes:
When the Red Lust is caught, you'll have the option to receive the $25 via PayPal or $50 worth of Red Love Chum.

Red Lust is immune to Liquid Gold & other attractants.

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Farovian Tournament Shark Fish Level 0 Oak Branch or Broken Standard or Ghost Branch Fishing 101 02Possibly Extinct 5,000
Farovian Tournament Shark Fish
Farovian Fish
Farovian-tournament-shark hidden
Statistics
Min. Gold 0 gold
Min. Points 5,000 points
Min. Tourn. Points 646 points
Strength Tournament
Min. Weight 50.50 lb
Min. Pole Level 0 Oak Branch or Broken Standard or Ghost Branch
Min. Skill Fishing 101
Habitat (Population) WaterPort (Possibly Extinct)
Fishertonville (Possibly Extinct)
Blue Crescent (Possibly Extinct)
Magma Reef (Possibly Extinct)
Sans Culpra (Possibly Extinct)
Poseidons Ring (Possibly Extinct)
Misty Cliffs (Possibly Extinct)
Bottomless Depths (Possibly Extinct)
Doom Island (Possibly Extinct)
Stormy Straight (Possibly Extinct)
Glacier Bay (Possibly Extinct)
San Digloo (Possibly Extinct)
Lake Freezberg (Possibly Extinct)
Snowpeak River (Possibly Extinct)
Snowpeak Summit (Possibly Extinct)
Sigs Lair (Possibly Extinct)
Sigs Vault (Possibly Extinct)
Sigs Wasteland (Possibly Extinct)
Devils Cove (Possibly Extinct)
Deadwater Pass (Possibly Extinct)
Krakken Rocks (Possibly Extinct)
In-game links
Farovian Tournament Shark Fish Page
Farovian Tournament Shark Fish Longest Streaks
Farovian Tournament Shark Fish First Catches
Farovian Tournament Shark Fish Trophy Catches

Description: This Farovian Shark is the ultimate tournament trophy! Compete in the monthly Farovian Tournament to have your chance at this rare fish!


Notes:
This fish can only be caught during a tournament cast, but should be catchable on any pole in any Farovian location. At this time, it's unclear whether or not the 5,000 points listed in its description is the tourney points or not (since tournament points tend to be a fraction of a fish's normal catch points) or whether it includes the "Great Catch" bonus.

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So while there are 14 fish that can be caught in Sig's Lair (not counting the ultra-rare Red Lust Prize Fish), only 7 can be caught at any point in time. More details on how this works can be found here. As the fish within these levels are mutant cousins of 'regular' breeds, don't expect these fish to bring in high gold rewards, but they do provide a better haul of points however as compensation.

Full descriptions of each Sig's Lair fish can be found in The Fish of Sigs Lair.

What to BuyEdit

Sig's Underwater Lab continues the theme of Evilness and Goodness as introduced in Icelantica. There is a new type of Pole, specifically developed to tackle the mutated fish, a symbiotic pole, which like the ice poles is available in two types; the Algaenite / Planktonite (good / evil respectively). Each has their own tailored chums that can be used; Algae Chum / Plankton Chum.

The requirement for advancing to new locations within Sig's levels is to have one of the indicators at a set amount of minimum points. However this is not restricted to be the points associated to the elected pole in use. For example, you may have chosen the evil path in Icelantica and amassed 1.2 million evilness points. When the time comes to unlock Sig's Lair, you may wish to now go down the good path and purchase the 'good' pole. This is permitted even though you may not have the requisite number of goodness points in order to unlock the remaining Sigs locations. Of course, if you only have the minimum number of goodness or evilness points to unlock the first location, then you may wish to stick to your chosen calling in order to not slow down progress.

Sig's areas also continue the theme of dynamic pole leveling and it will be necessary to purchase further add-ons in order to continue to level your pole. Unlike Icelantica, the requirement for purchasing add-ons is not tied to Evilness or Goodness points, but by unlocking different fish by completing specific mixes.


Type Item Cost Min. requirements
Pole Algaenite 700,000 3,000,000 points
Pole Eel Leaves for Algaenite 0 Pole lvl 0 / Bowtie Eel Fish Mix
Pole Great Goatee for Algaenite 10,000 Pole lvl 1 / Great Diablo Shark Fish Mix
Pole Liger Strength for Algaenite 16,000 Pole lvl 4 / Siberian Liger Shark Fish Mix
Pole Shogun Armor for Algaenite 24,000 Pole lvl 7 / ShoGun Fish Mix
Pole Grinder Stripes for Algaenite 30,000 Pole lvl 10 / Meat Grinder Marlin Fish Mix
Pole Diamond Armor for Algaenite 36,000 Pole lvl 14 / Reeko Suave Fish Mix
Pole Fangs of Hate for Algaenite 42,000 Pole lvl 18 / Spectacled Hate Fish Mix
Pole Planktonite 700,000 3,000,000 points
Pole Eel Camo for Planktonite 0 Pole lvl 0 / Bowtie Eel Fish Mix
Pole Great Thorns for Planktonite 10,000 Pole lvl 1 / Great Diablo Shark Fish Mix
Pole Liger Paw for Planktonite 16,000 Pole lvl 4 / Siberian Liger Shark Fish Mix
Pole Shogun Blades for Planktonite 24,000 Pole lvl 7 / ShoGun Fish Mix
Pole Marlin Stripes for Planktonite 30,000 Pole lvl 10 / Meat Grinder Marlin Fish Mix
Pole Diamond Armor for Planktonite 36,000 Pole lvl 14 / Reeko Suave Fish Mix
Pole Orchids of Hate for Planktonite 42,000 Pole lvl 18 / Spectacled Hate Fish Mix

How to PlayEdit

The big theme of this and the other Sig's levels is mixing...

Sir Sigfried von Shleepskin's life changed when he met the Reigning Ice Fish in Snowpeak River. After crashing his submarine, he returned to his laboratory with a mission to destroy Farovia. By using a symbiotic pole, you must replicate Sig's experiments and mutate the fish in Sans Culpra. Wranglers can only stop Sig by using the highest leveled pole and determining the correct resource mixture.

You need to determine a unique resource mixture in order to unlock the mutated version of each fish. After finding the correct mixture, Sig's Labortory Assistant, Igor, will build an add-on for your pole which is required to catch that particular fish.

MixingEdit

The Mixing process takes shape in the guise of a Mastermind-like game. For each fish there will be a number of vials and each vial will have a number of possible ingredients. You have to select which mix of resources you want Igor to mix for you. Note that resources are not actually used when analysing and unlocking fish -- this is just a sub-game that adds a different element to the wrangling experience.

There is a gold fee for analysing each resource mixture. This fee can range between 2,000-10,000 depending upon the fish. There is no limitation to the number of tests conducted in a day. However, depending upon the fish, the waiting time between analysis is between 2-30 minutes.

Once the mix is completed, the results of the mix are displayed. You are informed of how many resources were correct, but not which ones. You need to experiment with a different mix and repeat the process until all resources are correctly selected. Once you have determined the correct mix, you have unlocked the required add-on which once purchased will enable you to catch that particular fish.

If that seems too complicated/time-consuming, you can also pay Sig's Lab Assistant, Igor, a (rather large) fee and he'll find out the correct resource mixture. The fee ranges, depending upon the fish, and the analysis can take a considerable amount of time (ranging between several hours to days). This feature has been included for passive users, lazy players, and rich wranglers!

The details of each resource mixture in terms of cost, time and the complexity of the mix (the number of different resources in the number of vials) are listed below.

Fish Req. Pole level # Vials # Resources Cost to analyse Time to analyse Auto-analyse Cost Auto-analyse Time
Bowtie Eel Fish Level 0 2 2 2,000 2 minutes N/A N/A
Great Diablo Shark Fish Level 1 2 2 2,400 3 minutes 30,000 2 hours
Siberian Liger Shark Fish Level 4 2 3 2,800 3 minutes 50,000 4 hours
ShoGun Fish Level 7 2 4 3,200 4 minutes 75,000 5 hours
Meat Grinder Marlin Fish Level 10 2 5 3,600 4 minutes 100,000 8 hours
Reeko Suave Fish Level 14 2 6 4,000 4 minutes 125,000 10 hours
Spectacled Hate Fish Level 18 2 7 4,400 4 minutes 175,000 16 hours

NOTE: Each mixture is unique to each wrangler. It is not possible to buy/sell resource mix results. And you can't find the resource mix answers here in the wiki or on the discussion boards - this would render the auto-analyse function redundant after all. Every wrangler has to figure the mix out for themselves.

How to MixEdit

With the new Sigs levels, you are faced with new puzzles that haven't been seen before on Fish Wrangler. In order to defeat Sir Sigfried, and stop him from mutating all of the Farovian fish, you have to complete resource mixtures to be compatible with your poles to allow you to catch specific fish. For two vials, which is in the first level, you should do the mixing a shown below - whilst doing mixing, it is helpful to make note of which resource combinations you use.

One method for solving the mixes is as below:

To start, you need to pick the correct resources for each vial. It's easier if get some paper or other way to record your 'educated guesses' down. Try selecting all the same resources and putting them as one of your guesses into each of the vials.

Mark the Vials with something simple like Roman numerals I-IV. Resources can be alphabetical, so for five resources you'd have A-E.

Once you've found out whether you have any resources correct, notate the number correct again so if you get a '0' correct for this guess yet you know that only one #1 resource was correct, you basically know you need to switch the vials/resources around.


This systematic method works well with the more complex mixes also providing you keep track of your guesses and results correctly.

Changing Fish PopulationsEdit

When first starting out in Sigs Lair, Wranglers will find themselves catching some old favourites from Sans Culpra such as Red Diablo Shark Fish, Samurai Fish, Suave Fish and others - even though these fish are not listed in the in-game fish list.

Each 'regular' fish has its mutant counterpart and it is only possible to catch the mutant versions once you have unlocked the requisite mixture and purchased the appropriate add-on. The regular fish will still be catchable until your pole has reached within 2 levels of the mutant fish requirement. At this point, the mutant version will now appear to steal your chum and the unmutated version is no longer available to catch.

Note that the bonus 2 levels that Red Love Chum provide means that it is not possible for the mutant fish to spit back your RLC through not having a high enough pole level.

What ChumEdit

The new chum in Sig's areas; Algae Chum and Plankton Chum, tells a very similar story to that of Icelantica, being both expensive and offering a not overly great attraction rate. Thankfully however, unlike Icelantica, wranglers are not restricted to only using these specialised chums or Red Love Chum. Due to its close proximity to Sans Culpra and the rest of the Farovia locations, Fish Guts Chum and Loaf Chum appear to work well in these locations with no discenerable side effects and as such many wranglers elect to fish with those chums as a cheaper alternative. Note: Repellents and attractants do not work in Sig's on mutated fish.

OxygenEdit

As Sig's Lair is situated below Sans Culpra, like there, Sig's Lair also requires the use of the oxygen tank and regular fill-ups will be required in order to continue fishing. Luckily regular trips back to Earl's house at WaterPort is not necessary as Igor will refill your oxygen tank from the Sig levels. Just click on the oxygen counter in the top bar and purchase from Igor at any of the Sigs locations.

How much gold?Edit

Unlike Icelantica, it is not so obvious as to the total outlay in gold needed to progress through Sigs. This is because there are different factors in play. Do you plan on analyzing the mixes yourself (and how many attempts will you need), or will you use the auto-analyzers? Additionally, due to the pole levelling difference when using regular chum vs. Love Chums, you will earn more gold using regular chum because you will catch nearly twice as many fish as a love chum user to level your pole completely, but there is the cost of chums to factor in.

Its also worth noting that unlike Icelantica, there isn't a high initial gold outlay (save for the cost of the pole). The early augments are relatively cheap, as are the early mixes.

There are some definitive figures that can be provided however. The total cost of selecting the auto-analyse function comes in at 9,980,000 gold, although manually analysing the mixes should come in at much less than this figure, closer to 1,200,000 on average. The total pole cost (original pole plus all augments) is 5,680,000. It should be noted however that this includes the augment poles and mixes - which are not necessary to just progress through Sigs.

TravelingEdit

It is only possible to reach Sig's Lair via the Alcatraz Cruiser, Hybrid Cruiser and Toxic Cruiser. A table of travel times to/from Sig's from every other location can be found in the Boats page, with the fastest trip being from Sans Culpra.

While it is only possible to travel to Sig's Lair in the new cruisers, it is possible to leave Sig's Lair to travel to the Farovia locations in the Mini Cruiser. The times for this trip are much less than their new cruiser counterparts (a table showing approximate times is shown below), so wranglers making trips back to Farovia for Tournaments or WaterPort to hand in catches for Quests may opt to switch boats for those journeys.

Traveling To Approx. Time
WaterPort 5 mins
Fishertonville 4 mins
Blue Crescent 2 mins
Magma Reef 2 mins
Sans Culpra 1 min

Note that these are only approximate times - weather conditions and that old factor called 'randomness' will play a part in the actual time experienced.

Note that unlike Sans Culpra - the other underwater environment, fishing in Sig's Underwater Lab levels with the Mini Cruiser active will use fuel.

Using the symbotic poles outside SigsEdit

The Symbiotic poles can only be used in Sigs underwater levels. Using them in Farovia will net you whiffs cast after cast and using them in Icelantica will prompt a warning and automatically equip an appropriate ice pole.

Moving onEdit

Once you have 550,000 Goodness or Evilness points you will be able to unlock the Spectacled Hate Fish resource mix. When you are able to catch the nearly blind fish, the resultant wrestle will see it fight back and break down a wall in the process revealing the next location of Sigs Vault.

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